Sur les traces d'Ularius runs real-life adventure rallies on the Île d'Oléron: an old-school treasure hunt with map, compass and decoding tablets — no app during the game, that's the whole point. Four formats (on foot, by bike, hitchhiking Pékin Express style, kids), 42 stages across 14 routes.
When the product is deliberately screen-free, the digital side has to stay discreet. The site doesn't need to gamify or onboard the player: it needs to make people want the adventure and turn that into a booking. What's left is handling booking, contact emails and GDPR cleanly, without weighing down a site that has to stay simple and fast.
A static Nuxt (SSG) showcase deployed on Vercel, in four pages: home, about, FAQ, contact. Booking is delegated to a specialized third-party platform (Elloha), which avoids reinventing a booking engine. Contact emails go through a dedicated Express micro-service on AWS, wired to SES, with anti-spam rate-limiting at 10 requests per hour per IP. GDPR-compliant cookie handling. Everything else is static: fast to load, nothing to maintain server-side.
Site live. A showcase that tells the adventure and hands the visitor over to booking, while the game itself stays 100% off-screen.